Showing posts with label heads. Show all posts
Showing posts with label heads. Show all posts

Friday, August 29, 2014

Heads II


                           

I think my second attempt was a great improvement on the first. Though, as you can see, I still need to work on my glazing skills. The proportions and features are much better defined in these, and I added a neckline and the beginning of shoulders which really help to visualize the rest of the figure. Ears also do a lot to contribute to believability, as well as hair and eyebrows as seen in the figure below. These were the only pieces that I did without a model in front of me, so next time I'll post some full bodied figures from live modeling sessions. 

                           

                           

Wednesday, August 27, 2014

Heads


I recently took a figure sculpting class. I've been wanting to branch out into three dimensions for a while so this seemed like a good option, though it turned out to be more difficult than I had anticipated. I'd like to share some of my work from the class, starting at the very beginning, so you can see my progress.

Here are two heads that we were assigned to make for homework, without a visual reference. We were taught the basic dimensions of a human head and its features, and told to make something unique. Let the clay do what it wants to, instead of trying to force it to look a particular way. My first attempt ended up looking a bit like Steve Buscemi.





The second head's features got a little muddied when I glazed the pieces. Glazing is a whole new world of difficulty to master. Overall, this was a fun assignment, but I couldn't help being a little disappointed with the outcome. We were eventually given the same assignment again, but I'll save that for another day.