This is one of the first finished sculptures I produced in the class. I think it may have been from our second session. We worked on this pose for around five hours in total from a live model. As you can see the left arm broke off when it was fired and I had to reattach it with gorilla glue, but I have to admit that I do like the character that the crack brings to the figure. Surprisingly this is one of my most successfully glazed pieces. I used a red iron stain on the figure which I then wiped off so it would only remain in the indentations.
I was a little more successful in defining the back of the figure than the front. At this point we hadn't had a lot of practice working on faces, so you can see that mine is a bit out of proportion and less defined. As are the hands and feet. The model was incredibly skinny, which provided a lot of good musculature and bone indentation to define. When it comes to drawing and sculpting people I always prefer bodies that are a little more extreme. Skinnier, heavier, wrinkled. They just make for more interesting subjects. Beautiful people are just a bit more boring to render, in my opinion.
It's interesting to me how the mood of the sculpture changes depending on which direction you look at it. Which viewpoint do you like the most out of the top three?